Prototype: Hookshot Platformer


8-9 Hours and 3 failed prototypes later, I've settled on my game. 

It's going to be a first-person platformer (which is funny becuase I was just saying yesterday that I wasn't a fan of them xD), which revolves around a crossbow/hookshot. 

I've got the basic mechanic set up now. Going to spend tomorrow (later today after my nap) blocking in the levels/challanges. 

I'd like a boss fight at the end but I may just restrict it to simple puzzles and platforming challanges depending on my time. 

Sunday is all art, so I have to finish the gameplay/level before I go to bed tomorrow.

Get Bow & Rope

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